Suppose I have an object, that I move from A to B (by pressing the G button) on the XY plane. I want to automatically orient it, so it always faces the direction of the movement. Furthermore, I want it to rotate as if it is a wheel.
Given a linear motion, I want to set the orientation with drivers, so the Y points forward and Z points upward.
As there are no keyframes available, the function that updates the direction and the rotation of the "wheel" must be invoked regularly to capture the current and the previous positions and make the needed updates.
The wheel has been dragged/is being dragged:

Can it be achieved ONLY with drivers?
