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I made something with the mirroring tool and now when I'm sculpting there's a gap between the two sides? How can I fix that?

Brokkoli
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    Attaching a picture of your scene, even only a part of it showing the origin of the object as well as maybe the mirror modifier could help a lot in solving the problem. – Xylvier Jan 10 '20 at 22:05

1 Answers1

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  1. enable clipping
  2. move the mesh slightly towards the middle (mirror axis) until the gap is closed and then back to the original position.

enter image description here

Nebelkatze
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