I cannot find a way to assign-view the material I chose for a predefined stair.
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Duarte Farrajota Ramos
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If you are using an image, the default texture coordinates are UV coordinates. So you would need to create a UV map. As an alternative you can use other kind of coordinates, like object or generated, but you would need to add a texture coordinates node and plug it to the vector input of the image texture. To learn about texture coordinates watch: Watch Bartek Skorupa’s video on how to Manipulate texture coordinates – Jan 15 '20 at 17:38
