I am an absolute beginner for Blender but I'm a quick learner and am having a go at this.
Essentially I am exporting 3D models from World of Warcraft to import into Tabletop Simulator (another video game). When they are exported from World of Warcraft they typically come with the model and a couple "skins" that wrap around the model, weapon, hair, etc.
(Allow me to apologize right now for not knowing the correct term for "skins")
The place I am trying to import them into, however, only allows for 1 "skin" and 1 3D model to be imported in. So, I open up Blender to see what I can do to make it 1 "skin" and when I load the model, sure enough, all the separate "skins" go right where they're supposed to be and it looks perfect. Now I just want to export it with 1 3D model and 1 "skin".
I'm sure this is more complicated than just "Oh, choose this export setting and you're done!". I'm eager to learn how to make it work!
Thank you!
Files I'm using for more context: https://drive.google.com/open?id=1RlF5O02yHLNBgXSRa4rO2s1gTN5w1d0R
EDIT: Link was wrong
How do I migrate the UVs? (If this is just a tutorial lookup I can figure it out)
– Slacker Project Jan 21 '20 at 20:08