I'm creating a camera lens, and I have problems with creating a glass material. As you know, this kind of glass has colored reflections caused by special anti reflective coating (actually, glasses have this effect too). What nodes setup I need to achieve this result?
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ColdKei
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1Which result exactly? Cycles is limited at calculating caustics... – brockmann Feb 01 '20 at 19:09
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Does this answer your question? Can a lens shader be made in cycles – brockmann Feb 01 '20 at 19:11
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No, I mean adding colours to reflection, as on image (added to post) – ColdKei Feb 01 '20 at 19:53
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Hello :). For adding colored reflections, this thread could be useful https://blender.stackexchange.com/q/35815/78972 – jachym michal Feb 01 '20 at 21:39