I am new to blender, and therefore, still navigating through its options. However, I still have not come across a method to perform what I need but I'm sure its a very simple solution.
I'm using blender, because if I attempt this on SolidWorks my computer crashes. I have a flat circular woven metal mesh part/object and I wish to deform this object in the middle into a dome shape. To resemble like a microphone head mesh dome, but then down into a cylinder sides.
Is there a function that I can deform a flat surface, by a certain radius, into a dome structure?
Thanks for the help
Regards Scott