Can I use Numbers List to cycles materialoutput node in animation nodes?
I want to use numbers list to many objects which I made in Object Instancer node.

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KaraC
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Hi, could you had a few screenshots of your setup or more information ? – Gorgious Mar 02 '20 at 16:36
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Hi,I added two pictures. – KaraC Mar 03 '20 at 00:24
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As stated in https://blender.stackexchange.com/a/168589/86891, you have to access a specific object's property in order to change each individual object if they share the same material. Each object has a few specific properties : Render pass index, viewport color, etc.
But you don't have to use the Animation Nodes for this since the shader nodes contains a "Random" -per object info which will act exactly as what you want to achieve.
However if you really want to use AN, use this setup in your shader :
And in your AN tree :
Gorgious
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