How can I get the following behavior?
- I make a linked duplicate of an object (in my case an object with a rigid body physics)
- I change the Mass value of the rigid body property from the original object, so 1 kg becomes 2 kg
- When I now select the linked duplicate the mass is still 1 kg. This is also the case when I change the mass value of the original object in object mode.
Is that even possible with Blender? I don't want to update each time all duplicates whenever i changed the properties of the original object.