I'm trying to make a plane that has two sides, or a plane that doesn't have a negative side. I don't exactly know how to explain it, but I want to have a plane where both sides are facing outwards. The normals should be pointing outwards on both sides of the plane. Thank you!
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1https://blender.stackexchange.com/questions/10711/double-sided-faces Hope this helps you! – Akai Shuichi Mar 23 '20 at 20:52
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And seems like this option was in 2.79 but disappeared from 2.8+ and enabled by default. – Akai Shuichi Mar 23 '20 at 21:03
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How do I mark a solution? @AkaiShuichi answered my question sufficiently. – gameyall232 Mar 23 '20 at 23:30
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you can't mark for a comment, you can just mark if it was "Answered" – Akai Shuichi Mar 24 '20 at 07:13
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How?? I don't see a way to do it anywhere? There's no check mark? – gameyall232 Mar 24 '20 at 14:47
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I replied you in the form of "comment", unless I replied you in the form of "Answer" you can't Mark it, If I'm not wrong. Check this out https://blender.stackexchange.com/help/someone-answers – Akai Shuichi Mar 24 '20 at 15:16