This is how you used to be able to do it in blender 2.79 https://www.youtube.com/watch?v=_lsRQQLFVEY
I can't find this option in 2.8
This is how you used to be able to do it in blender 2.79 https://www.youtube.com/watch?v=_lsRQQLFVEY
I can't find this option in 2.8
In the object settings, uncheck "Camera" under "Ray Visibility";
This;
Becomes this;
This setting removes the emitting object from view (while leaving it's light) regardless of whether you are looking through a camera or the normal viewport.