When I render in cycles i'm getting these weird artifacts. They look like surfaces that have been translated, scaled up, generally funked up.
This model is probably a mess under the surface. It looks like some of them correspond to cutters so I tried disabling cutters from view, but same effect.
It only shows up when rendering in cycles, nothing in ever. Any thought much appreciated. This is my second tutorial after The Donut so probably a lot of bad habits coming out.


And I will look through the modifiers to see if there's any funny business going on there.
Any other thoughts much appreciated.
– blenderjj Apr 01 '20 at 09:34