0

I followed this approach for animating the camera around an object.

Once the rotation is done, how to zoom or translate the camera toward another location on the scene ?

I did not find any easy way since the camera is linked to the empty frame.

Is it possible to change its relations and constraints using key-frames ?

Maybe it is better to create another camera, but I don't know how to place it with the exact same position and rotation as the first one (at the end of its rotation)...

T.L
  • 143
  • 1
  • 4
  • May find this of some help https://blender.stackexchange.com/a/176762/15543 Try running the scripts on the default file. – batFINGER May 06 '20 at 20:59
  • you can either parent the camera to an empty and move the empty, or give the camera a Track To constraint and change the Influence values of the constraint? – moonboots May 07 '20 at 05:50

0 Answers0