I'm trying to Object Data Properties > Geometry > Bevel some SVG imported curves, but it doesn't work as expected.
It looks the bevel (either by parameters or Object) are projected in 2 dimensions instead of following the curve as it does with native Bezier or Path curves.
I tryed some solutions like:
- Converting SVG to Mesh then back to Curve, but it creates too many points and I lose the actual curve.
- Setting different types of curve: Poly | Bezier | Nurbs
- Recalcultating Normals
It may be a noob question but I can only find posts about the another problem with SVG and the another Bevel function (round/ chanfer edges).
Thanks
