I have downloaded texture and it contains diffuse,normal,height images/maps.How to use them in blender to get bumpy/3d texture?
Asked
Active
Viewed 23 times
1 Answers
0
The typical node arrangement looks like this. Remember to choose non-color for your metallic, roughness, normal, and displacement images. Also, remember all meshes must be UV unwrapped in order to display the materials properly.
Christopher Bennett
- 25,875
- 2
- 25
- 56
