I have some experience with 3D parametric CAD (e.g. Solidworks, Autodek Inventor). So far, I have watched the official Blender tutorials 3 times and read a complete book about Blender. I am wondering if I will need to undergo a paradigm shift to successfully model in Blender.
Suppose I am drawing a wooden stool. In parametric CAD, I would design a leg (1 object) with a hole that fits a screw, make the seat (another object) with 4 holes for the 4 leg screws, and make a screw (yet another object). Then in the final assembly, I will assemble 4 legs and the seat by putting in 4 screws. Drawing finished.
What is the process in Blender? Do Blender users make only one object called "Stool" and model the shape of the stool without regard for the components of the object (e.g. legs, screws, seat)? What if the screws are important (e.g. I need to be able to accurately take the stool apart)?
