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I'm trying to create a node setup that allows me to use a Principled BSDF for the yellow lego plastic, but also use a .png with alpha for the face.

I can't figure out how to make that work, so my work around is to use an image texture with the face and a yellow background, as seen below. enter image description here

But I'd rather use the Principled shader to control color. Below is something I've tried unsuccessfully. enter image description here

Can anyone suggest a node setup that'll allow me to use the .png WITH a Principled BSDF?

susu
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Trey Harper
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