I am a new to the blender. While I was painting texture to the mesh surface, I noticed that if I move camera(view) even a little bit and paint again, the new painted area texture tiles are different sizes than other previous painted texture tiles. If I zoom the camera and paint, texture tiles are smaller in the mesh surface, If I zoom out texture tiles are bigger.
How could I lock the texture tile size so that if I zoom in or zoom out, it doesn't affect to tile size?
