Question: How do I get a camera to follow/move with a single particle?
My example: I have created a large particle system and I would like to have the camera sit behind and follow a single particle as it floats around. If i could also have the camera be animatible (moving back and forth left and right as a secondary key framed animation that would be great).
research: this question seems to have been asked before on here, but not answered. Also i found this https://blenderartists.org/t/particle-as-object-for-camera-track-to-constraint/640226 seems like a good idea but i don't know scripting and was not able to get it to work.


ob = scene.objects.get("Cube")should be in the handler. The handler will run for its event on any scene. Running code above when one scene has context definesob. A new blank scene withoutoblinked will evaluate the object against the depsgraph of another scene, not entirely sure but may or may not be unwanted consequences. – batFINGER Aug 07 '20 at 15:31