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At Blender versions prior to 2.80, it was simple to toggle and keyframe the visibility - either in the viewport or the render by manipulating the buttons in the Outliner.

visibility control buttons

Those buttons aren't present in Blender 2.80 - how do I control the visibility as before?

Rich Sedman
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  • It’s certainly similar, @Gorgious, but I think it’s coming from a different angle in that this is a change to the interface rather than loading files from an earlier version. – Rich Sedman Aug 27 '20 at 11:53
  • You are right. This one is a duplicate though : https://blender.stackexchange.com/q/141144/86891 – Gorgious Aug 27 '20 at 11:59
  • It is - well found! – Rich Sedman Aug 27 '20 at 12:01
  • It took me several minutes to find it :) but I was sure I saw this question asked and answered several times before but couldn't figure the keywords (damn stackexchange search !!) – Gorgious Aug 27 '20 at 12:04
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    Yeah - it’s something I’ve wondered for a while and only today happened across the ‘fix’ and so created the Q with and A to share the knowledge. Good that it’s already been answered - that had passed me by!! It’s a bit confusing losing those icons IMO. Seems a big loss for very little saved screen space. – Rich Sedman Aug 27 '20 at 12:23

1 Answers1

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The visibility options are still available in the Overview window and operate as before, but are hidden by default. They can be re-enabled via the 'Filter' drop-down which provides various toggle buttons for the various additional controls :

object visibility controls

Rich Sedman
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