Since starting to learn sculpting, I've been saving most of my brush alphas as 16bit PSDs.
I've noticed though that using the non-color color space instead of sRGB seems to increase fidelity for my brushes.
Here's an example:
sRGB Color space:
Non-Color Color space:
The first image has a lot less detail than the second, leaving me completely confused. Why is the sRGB color space "limiting" the detail of my brushes so much? Why does this not occur when using either RAW or Non-Color color spaces?
Can someone here possibly guide me on what the best pipeline is for creating and store sculpting brush alphas?
Thanks much.
Edit: Someone knowledgeable in the comments section suggested I go with EXR for all my brushes. This sounds like a great idea, but I'd like to know what the difference is compared to PSD. Every third party brush set I've ever downloaded is usually PSD. What do I gain by converting from PSD to EXR?

