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A little bit of context, i've ripped some models from the game Yugioh duelist of the roses and was a able to open them in 3ds max to edit some of the stuff. after doing that I save the kind of deformed models as .obj and try to open them in blender but every time I try nothing shows up. its showing I have something in the outliner but no object appears! If anybody can point me in the right direction for how to fix this id greatly appreciate it! enter image description here

Lukasz-40sth
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    Might be too small/large to see? Try editing the scale in the properties panel. – scurest Sep 08 '20 at 07:07
  • Unfortunately, changing the scale doesn't change anything. I can change the scale up to a 1000 on x,y or z and still nothing shows. Thank you for the recommendation though ! – Nathan Miller Sep 08 '20 at 08:08
  • Open the Python console and type D.meshes[0].vertices[0].co. What does it print? – scurest Sep 08 '20 at 08:12
  • https://blender.stackexchange.com/questions/117182/my-object-isnt-showing-up-when-i-import-it?noredirect=1&lq=1 and https://blender.stackexchange.com/questions/36302/obj-file-not-displayed-properly/36303#36303 – susu Sep 08 '20 at 16:18
  • putting D.meshes[0].vertices[0].co into the console got me a Vector((1.0, 1.0, 1.0)) output. – Nathan Miller Sep 08 '20 at 17:33

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