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Objects look amazing in the material preview mode, but not in the render preview (and also when rendered). I have attached two screen shots of a metal sphere in both viewports. Can anyone tell me what is wrong?

gold orb in material preview viewport

gold orb in render preview viewport

susu
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Toby Moore
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    Environment lights are not the same. What have you set as world node tree for the rendered? – lemon Sep 14 '20 at 15:23
  • material preview is using an HDR image in the world, but that environment is not present in the world in rendered preview. You need to add an HDR image to the world to get similar results. Read: https://blender.stackexchange.com/questions/81007/how-can-i-render-an-object-with-an-hdr-background/81011#81011. – susu Sep 14 '20 at 15:50
  • Thanks for the link. I have put everything inside a box made of plane mesh, and the rendering is superb now. As a beginner i can only improve! – Toby Moore Sep 14 '20 at 16:04
  • i added a HDRi everything is fine. thank you! – Toby Moore Sep 14 '20 at 16:10

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