I am trying to view my model in Blender and I would like to change the controls a bit. Right now, when I press down on my scroll wheel (middle click), and then move my mouse left-to-right, I am rotating my view of the model about the Z-axis of the blender-model world frame. When I middle-click and push the mouse up-and-down, I am rotating my view about the view-matrix X-axis (the X-axis if this were an OpenGL window). In other words, it looks as if I am at the top of a hill and I push the blender model down the hill.
What I would really like to have happen when I middle click and drag sideways is to have the blender model rotate about the view-matrix Y-Axis, like you would on a trackball-style mouse. In other words, if I push the model "down a hill", I have a birds-eye-view of the model rolling down the hill.
How do I change the layout model viewing rotation behavior as described?
This looks like what I want, but it is a really old answer. Is there an updated version of this? I use blender 2.90.X