Let's say I have a cylinder and I bent it it with a curve modifier. Now I have another cylinder, a duplicate of the other one. Now what I want is for the second cylinder to copy the bent shape of the first cylinder as a shapekey. So that I can insert it at a given moment and the cylinder bends. Is something like that possible?
Again the first cylinder was bent in the x-axis using a curve modifier. The second cylinder is positioned somewhere else I simply want it to bend like the first cylinder but in its position I don't want it to change and find it somewhere else.