1

I want my character to flex his Bicep, when he does, veins should show up, but only when activated.

The problem I have is the normal map is already used for all the other details of my character. If I put the veins in, they'll be static.

Is there a way I can clip the veins on ONLY when he flexes? How would I approach this?

Thanks for your help!

Jimmy Lin
  • 572
  • 1
  • 5
  • 17

1 Answers1

0

You could use a BW mask the turn normals on/off locally.
Use the Strength input of the Normal Map node.

Then just animate the BW mask.

enter image description here

jachym michal
  • 31,744
  • 5
  • 55
  • 115
  • 1
    Hello to the downvoter :). I'd appreciate some feedback on what can be improved on this answer. I'm fine with the downvote, just want to learn :). – jachym michal Oct 25 '20 at 09:26