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I'm pretty new to blender and followed a few tutorials to learn the basics. Now i'm trying to create a beer bottle scene for one of my customers. The Neck and backside label were no problem since i could copy parts of the bottle. But the oval front label drives me crazy. I didnt get it to bend around the cylinder I've tried to follow to some bend-tutorials but im keep messing it up. I've tried the warp feature as well as the simple deform modifyer.

Does anyone know how i can achieve this: enter image description here

enter image description here enter image description here enter image description here

Thanks!!!

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    Does this help: https://blender.stackexchange.com/questions/40901/setup-for-a-wine-bottle-with-multiple-labels/40970 ? – brockmann Nov 15 '20 at 16:57
  • Simple Deform modifier is a solution, but your oval has not the topology to bend, you need to create vertical edges – moonboots Nov 15 '20 at 16:58
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    You need subdivisions on the object. A large face won't bend. But adding separate geometry for the label is not really necessary, when you can accomplish the same with a texture only. That way you can avoid z-fighting errors. – susu Nov 15 '20 at 17:18
  • Thanks a lot! moonboots advice worked for me. I will try it later with a textture! – Pascal Gurski Nov 15 '20 at 17:29
  • as Susu says, the label can also be part of the bottle itself, you need to create a mask in the material – moonboots Nov 15 '20 at 17:31
  • https://blender.stackexchange.com/questions/52278 – Duarte Farrajota Ramos Nov 15 '20 at 20:25

1 Answers1

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You can either reate a b&w ovale image that you'll use as a mask for your bottle material, or create an object for the label itselt. In that case you can use the Knife Project tool:

  • Create a plane, subdivide vertically. Create another object, a circle that you stretch on the Z axis and that you put in front of the plane:

enter image description here

  • In Object mode, select the ovale, shift select the plane, switch to Edit mode, go in front view and in the header menu > Mesh > Knife Project:

enter image description here

  • It has cut the ovale shape on the plane. Ctrli to invert the selection and delete the edges to keep the ovale:

enter image description here

  • Apply the Rotation of your label, give it a Simple Deform modifier / Bend mode, bend as much as you want on the Z axis, give it a Solidify modifier if you want:

enter image description here

Or (but it will be less accurate as it's an anamorphosis):

  • Duplicate your bottle, create an circle in front of it that you stretch on the Z axis:

enter image description here

  • Select the ovale, shift select the bottle, switch to Edit mode, go in front view:

enter image description here

  • Go in the header menu > Mesh > Knife Project:

enter image description here

  • The ovale shape has been printed on the bottle, you can keep the ovale and delete the rest with Ctrli to invert the selection and X > Delete Faces. Then you can give it thickness with a Solidify modifier.

enter image description here

moonboots
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