I am new to Blender. My model appear darker with strange white reflections/spots, even on Solid Mode.
Parts that are disconnected from the main body are fairer for some reasons, and the mirror modifier edge has more spots than other places (when I deactivate the Mirror modifier, those spots disappear).
Those spots are visible in material preview too
The texture is completely homogeneous, and it is not the weight painting, right? Must have activated a special view or something.
I think I must have pressed a shortcuts while working on it. I tried copy-paste it on a new blend file, but the problem is copied with it. Complete new blend file don't have this problem, though.*
How do I repair it?
Or, in worst case, is there a way to only copy vertices (without the problematic properties) into a new blend file?


