I'm trying to setup a label for a supplement bottle.
I want to have 2 materials, one that is the "main label" (.jpg image) and another that overlays that label with a metallic foil (which is a .png image with transparent knockouts around the metallic areas).
Attaching some screenshots of what I've been able to accomplish so far (screenshot 2 is just to show what the underlying "main label" should look like), but can't seem to get both the main label and the metallic overlay to show up at the same time. Here's some questions I have:
- Should these be setup as 2 distinct materials, or should the main label be the material and the foil overlay a texture?
- I have read a bit about "UV unwrapping," but felt it doesn't apply here, is that what I'm missing?
- In screenshot 1, you can see I have 2 image nodes - the one connected is the foil overlay, which seems to be working with transparency, but how can I add in the "main label" image underneath that? Am I missing something there? Every time I add it in it doesn't show up.
Metallic foil overlay
Underlying image needed







- Apply the overall label image as a material (again, this is a .jpg with NO transparency needed, because it fills the entire label object)
- Create a 2nd material with a black-and-white .png of the foil areas needed
- then what?\
– FeastofSteven Nov 28 '20 at 19:01