I have an image of some fire with an alpha background.
When rendered in Blender, and viewed in the UV Editor, this looks good (as above).
When I save it externally, it looks awful (both in Gimp and when re-imported back to Blender). I have tried various image formats (PNG, TGA, EXR).
PNG is terrible:
EXR has given me the best results. I've used the maximum depth that Blender gives me the option for, and turned off compression. Sometimes this makes a difference, but mostly it looks the same.
This is the most faithful version that I was able to achieve, but it's still pretty rubbish compared to the original.
I am aware of this answer. I suspect that this might be my problem, however, if it is, I would have expected the problem to only be present when the image is viewed in an external program.
I actually want to use this image back in Blender (in a different Blend file).
How can I save this image in a way that I can re-import it back into Blender (different .blend file) and have it look the same?
![[IMAGE]](../../images/49566199e62b5649746702d0900efdf0.webp)



![[IMAGE]](../../images/8125fa8f1fa393a05caeabc36ab9145b.webp)