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Is it possible to rotate an HDRI background without rotating the lighting it gives off? I know that you can go into shading, world, and then add a mapping node and that rotates it, but that also rotates the light, I wanna keep the light in the same place but rotate the background. Is there any way to do this? Thanks!

MmmChezBurgerz
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This is possible in EEVEE and Cycles without compositing by using the Light Path Node>is Camera Ray output.

A node setup like below will allow you to do just what you are asking:

enter image description here


This produces the following result in the EEVEE viewport:

enter image description here

Notice that the background rotates, but the lighting does not.

Timaroberts
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