I'm trying to boolean this made arch wtih the plane, goal is to the remove the middle part of the wall inside Arch to make is open. Thx
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1hello, please share your file: https://blend-exchange.giantcowfilms.com/ – moonboots Jan 07 '21 at 10:00
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Hello @moonboots :). Having a .blend is always useful, but perhaps recommend some other service for these temporary files (like WeTransfer). Blend-Exchange is meant specifically for long-term storage :). – jachym michal Jan 07 '21 at 10:11
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Hi @Moonboots just sent it – Jason Jan 07 '21 at 10:24
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@ Jachym Michal, ok, I thought it was wrong to recommend something else than blend exchange – moonboots Jan 07 '21 at 10:29
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@ Jason, I can't see the link, please share the link here – moonboots Jan 07 '21 at 10:29
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oops sorry here it is.. – Jason Jan 07 '21 at 10:31
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– Jason
Jan 07 '21 at 10:31
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It seems so simple but as I am new to blender I cant figure it out – Jason Jan 07 '21 at 10:35
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Trv to avoid booleans for things that can be modeled. Here's a link on many ways to crreate archs : How would I create an arch? – susu Jan 07 '21 at 19:05
1 Answers
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You need to model the part you want removed as the "tool" for the boolean modifier.
In the image, if I Boolean Difference the arch from the plane, it creates a cutout of the arch in the plane as you can see on the left. If you only want the inside part of the arch to be removed from the plane you have to model that part as the tool for the boolean modifier, as on the right.
Psyonic
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@Jason did this work for you? If so, mark it as answered so others can find it. – Psyonic Jan 08 '21 at 14:07

