I have a perfectly clear normal image I'm using as an image texture, now I want to make it pixelated via blender. How do I do that?
Some stuff I've learned: Can't use the pixelate node because I'm using the compositing nodes, Can't find the resolution node which seems to be used in the only other answer about this question on this site, also that answer isn't updated to 2.91 so my nodes look different than the ones in that answer and I'm confused.
The answer I mentioned is linked here: How to pixelate a texture in Cycles?