When I try to use bpy.ops.wm.append, the object appears "selected" with the red outline, but how do I switch it to "Active" with yellow outline?
bpy.ops.wm.append(
filepath="Prefab_Objects.blend",
directory="/Users/Yuri/Desktop/Blender_Python_Test/Prefab_Objects.blend\\Object\\",
filename="tower")
(I need to apply bpy.context.active_object.name afterward, but can’t because the object is not "active")