so I'm making a car in blender when I noticed a weird opacity on my mesh while in X-ray mode, why is it there? can I get rid of it? and how can I prevent it from happening?
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1check for: 1- flipped normals, 2- doubles 3-see if backface culling is on – Mobin Mar 10 '21 at 20:10
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I could be wrong but it looks like this middle section has faces whereas the rest does not, OR (long shot) flipped normals on this section – Allen Simpson Mar 10 '21 at 20:12
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yup,flipped normals, thanks – Burgundy Waffle Mar 10 '21 at 20:18