I have like 100 objects, each with its own material, different mesh, own texture and UV maps. I want to immediately adjust only one parameter for all the materials, say: metallic but I want to keep separate textures, so I won't just link materials. I found that "copy to selected" does not work for material properties (this would be a cool feature, by the way). I also watched a tutorial about group nodes and yeah, it's cool to control many materials with a single node, but I would sooner move 100 sliders manually, rather than set up a node tree for each material.
If there's no tool for it, I would be happy with a simple python script that takes all materials in the model and changes them one parameter.
