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Have tried following this, but the best I can achieve is a pixel brush that sometimes works in Texture Paint view, but bleeds horribly in Paint view.

This brush uses a texture of a white square island surrounded by alpha 0, as seen here: (note this is invisible, but trust me, the texture is there)

enter image description here

Does anybody know how to create a pixel brush that works reliably in Paint and Texture Paint views? (And, ideally, which swaps out the cursor so I can see the brush texture outline?)

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