How can I model this, . I've only started to try, but im a newbie and feel like I'mma fail at making it look like a dome with the curvature. Any advice or comment would be much appreciated! :) 
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Jose Mendoza
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You can do this easily with face instancing.
- Parent the Cylinder to the Dome
- Select the Dome and go Object Tab > Instancing > Faces
- Done
jachym michal
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Here is an alternative with geometry nodes. Create your dome, create your cylinder. Give your dome a Geometry Node modifier with this setup: Group Input > (Point) Align Rotation to Vector (with Vector > Attribute, and Vector > Position) > (Point) > Point Instance (with the cylinder as Object) > Output.
moonboots
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1and the master strikes back again....! :D – Chris Mar 30 '21 at 09:33
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2well I'm more like a monkey randomly trying some things ;) – moonboots Mar 30 '21 at 09:34
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:D yeah, but i monkey with a lot of knowledge of Blender...! ;) – Chris Mar 30 '21 at 09:35


