Have created a wheel and want to move vertex's inside the wheel. There are five holes and each hole has 266 vertex. When changing/moving any vertex from any hole the other four vertex's from the other four holes must also change/move in the same direction.
Have tried to use Vertex Group, (to create 266 groups is asking a bit to much)
Looking for a way/scrip/method like Alt+D that can linked those vertex's inside a object and manipulate one vertex (big arrow) will manipulate the four vertex`s (small arrows) the same way.
