All new primitives have their default object.color set to white. Anyone know where to edit the source code so I can change the default object color to gray for example (.5, .5, .5) ?
Making a build is no problem, I'm just out of my league navigating the source code (I'm a python newbie).
This is the property you normally change inside of blender:

{
/* Type is not very meaningful as a default, normally changed. */
.type = OB_EMPTY,
.color = {1, 1, 1, 1}, \ – Ratt Apr 20 '21 at 21:41