I am currently modelling the head part of the above character, and stuck with coloring.
The head consists of two colors - grey and white. The border between the two colors are curved and below is what my sphere looks like.
I'm really bad at Blender and right now all I can think of doing so is just adding edges onto the mesh by connecting vertices,
and I did so on the 2nd image, and I cant get that curve like the first image.
My question is how can I get that smooth curve on an object to color differently?


