This is a question about blender’s interface and the way it looks, with no functional difference.
I have windows 10, and when switching from blender 2.79 to 2.80 regardless of the machine, the curvy node connector lines for the shader and compositor became straight and boring. However, I keep seeing screenshots on Stack Exchange of users that obviously have 2.80+, but they have the nice curvy connector lines. How is this done?
