The body of this worm project started displaying with no detail. How can I get it to display grey again like the others?
(I only use blender for making 3D print files. No rendering or color needed)
The body of this worm project started displaying with no detail. How can I get it to display grey again like the others?
(I only use blender for making 3D print files. No rendering or color needed)
As Zargul already mentioned, you flipped your normals. You can check this here by checking "face orientation":
Red means: wrong orientation.
So press "Tab" to start edit mode, then press "A" to select all, then mesh -> normals -> recalculate outside
Then it looks like this (blue as it should)
then uncheck the face orientation again.
then you get:
still a bit dark but better,
then choose matcap -> textured and you get: