the faces are affected by the light so sometimes they're very bright or very dark. I tried deleting and adding the faces but they change slightly, and not all of them change.
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The OP wrote "normals" are correct. The provided answer link just handles about wrong normals. – Chris Jun 06 '21 at 04:50
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can you please provide blend file? – Chris Jun 06 '21 at 04:51
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2In mesh properties, expand the normals panel and click on "Clear custom split normals" – Gorgious Jun 06 '21 at 09:00

