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Blender noob here.

I'm trying to do an animation where the camera follows the path around the object. When I see the animation in Blender, the path is flawless but when I render it, the object does a small jump.

My problem is neither at the beginning nor at the end. When is near the end, the object does a little jump, not when it ends.

How can I fix it?

The file:https://pasteall.org/blend/0f6db2fe965842028315f94808c07c3e

The video here:https://i.stack.imgur.com/9lotN.jpg

Otacsom
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1 Answers1

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It is because frame 60 and 1 are the same. So these two same frames are causing the jump - just set end frame to 59 and you will get:

https://i.stack.imgur.com/yaSqK.jpg

Chris
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