I have made a human model with a color map, and I want to paint my makeup with different IOR and other values on different map so it won't mess with the skin detail. Is there any way to make a mask so that I can paint a makeup color map that also become a mask of a shader?
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1Sure, create a mask, add a second shader and use a mix shader node to add your makeup on top. – brockmann Jun 18 '21 at 08:52
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1Drive a Mix Shader node’s Factor with the resulting Black And White texture. – TheLabCat Jun 18 '21 at 08:52