I have a scene where I'm launching cans that have an exhaust port like a rocket or a firework that shoots fire and smoke out of it as its launching. I'm having several issues. First time using this simulation. It seems to be pretty inconsistent at times. Following instructions from YouTube videos exactly, inputting the exact same values on the same properties and some how achieve different results. Viewport doesn't render sometimes.
List of Issues :
- I'd like to create a long clean steady flame like a jet engine but
with colorful smoke.

- I'd like each flame to be different colored along with different colored smoke. Don't know how to achieve this with them all being in the same domain. Would I have to create separate individual domains for all the cans?

- I'd like the smoke and flame to dissipate earlier not sure where to control that.
- Blender seems to run really slow for me. I'm not sure if I'm doing anything wrong but when I watch other people on YouTube there's seems to be a lot more smooth. Mine is very choppy when just navigating in Viewport Solid. I have a pretty good computer as well. -AMD RYZEN 9 3950X 16-Core Processor 3.5-Ghz -64GB of RAM -nVida GEFORCE RTX 2080Ti 11GB
Any tips? suggestions?
Thank you in advance!



