I've been trying to fix this for hours from remaking the inside of the mouth and deleting any accidental extra vertices but it still has this problem and appears transparent when I export it to Mixamo
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hello, have you checked the normals? the inner faces? could you please share the part with the problem? https://pasteall.org/blend/ – moonboots Jul 22 '21 at 18:03
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Maybe you need to recalculate faces normals ?
This can be found in Edit Mode (while wrong faces are selected) under Mesh > Normals > Recalculate Outside.
Duarte Farrajota Ramos
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Poulpe
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