I created a stem using Geomtry Nodes and now I would like to instance it in a circle to have kind of a bush, but I can't find the way to instance an object created with geometry nodes. I don't want to apply the geometry nodes modifier because on its geometry nodes set up I created some random variables (for the size and rotation of the leaves) that I would like to keep.

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Artichoke
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The only solution i know is...add another object with GN like this:
GN1:
GN2:
result:
So it is still procedural and you don't have to apply - but you have two objects with two different geometry nodes modifiers.
Chris
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How do you get from GN1 to GN2?
– unkerjay Aug 11 '21 at 23:25