When I pan with the Shift + MMB, it doesn't work. I think I might have accidentally pressed some sort of key-shortcut. It works for other views, so it's not my mouse. What sort of shortcut could I have pressed?
8 Answers
I've had this happen a few times to me, and not pressed anything I shouldn't.
I found going to object mode and pressing the home key fixes it. (View All).
I seem to get this problem when I've zoomed in too close, or am using the UV view.
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4I want to upvote this answer more than others. It’s unfair that I can’t. An underrated question following this answer specifically: here. – 7vujy0f0hy May 07 '17 at 10:27
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3This is dumb that this fixed it, because it seems like it has nothing to do with the shift / ctrl middle mouse movement. But it fixed my problem. Thank you! – iolympian Dec 20 '20 at 20:04
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4Six years years later and on Blender 3.0 I had a similar problem. Only for me it was very slow to drag but it still worked. Pressing the Home key reset whatever it was that was caused Shift + middle mouse to slow down to a crawl. – dghughes Jan 26 '22 at 01:48
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If reloading the factory settings in File>>Load Factory Settings helps, then you can check your mouse settings in the user preferences, input tab:

In the example, the checkboxes are set to pan with MMB and rotate with ShiftMMB.
If that's not the reason, it might be that you are in perspective mode and you have zoomed in a lot. Does the 3d view display 'Persp' in the top left corner? NUMPAD5 or holding NUMPAD- will repair that.
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I had the same problem, and this solution worked:
- Hit N in the 3D view to open the Properties region.
- In the View submenu, turn off Lock to Cursor or Lock to Object.
It's not unlikely that a relatively inexperienced user would not realize that this setting exists, or would not know how to restore it.
Not sure of the Shortcut. but you can get your original settings back by loading Factory Defaults. Its in File Menu.
The reason why it happened is because the user set clip start on view settings too low. If they use your factory reset method they will potentially lose work. Just set the clip start to 30cm
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1Be careful to load Factory Defaults as it will reset the scene to the good old cube, erasing all your current work (if you did not save it)!!! – camillo777 Jun 22 '20 at 17:53
I had the same issue in Blender 3.0. Going in Object Mode then View and then Frame All fixed this issue.
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Had this same problem.
Zoom (ctrl/mmb) and Pan (shift/mmb) just stopped working for one of my Blender files (but the rest were fine).
The simplest solution I found online was to hit the "period" key on the number pad.
Worked like a charm.
No need to reset to factory defaults or do anything complicated.
Just hit "." on your number pad.
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I landed here when I could not find a solution. My 3d viewport allowed me to rotate around the object but panning was not possible anymore (and it worked before in the same scene).
None of the answers here worked for me. I found a simple solution for my case:
- add another view panel (or select an existing one around in the UI)
- change the type to Viewport 3D
- after that, remove/collapse the previous buggy 3D viewport panel
It seems forces Blender to create a new 3D viewport that doesn't have this problem. Everything went back to normal, panning included.
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The problem was solved by setting the daemon program "X Neural Switcher", well who would have thought!
Xubuntu 14.04: stop the daemon of "X Neural Switcher".
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Also, panning works with Shift + MMB, not Ctrl + MMB.
– JulianHzg Aug 12 '13 at 11:03