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The measure tool is handy for measuring the distance between two points, but I would like to measure the distance along the surface of a mesh.

What I'm doing currently is just measuring several small segments to sort of approximate the curve and then adding them all up manually, but that's incredibly tedious. I had hoped the measure tool could do multi-segment lines, which would at least take care of having to manually add up the individual segments, but it doesn't seem to have that function.

Reikken
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  • can you do something with UV if you add seams to unwrap without distorting too much. Finding the actual shortest route over a 3D mesh is non-trivial (without actually thinking about the algorithm or checking to see if someone's already done it for blender!) – paddyg Aug 22 '21 at 08:03
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